Genre
At GCSE
you learned that genre is a way of categorising a text through
style and form. It is vital to be able to categorise texts
in this way - both for production and analysis. Most students associate
genre with film, and indeed this is where categories can be most easily
identified. There are a particular set of theories associated with film
genre and you can read more about them here.
A text
is classified in a genre through the identification of key elements
which occur in that text and in others of the same genre. These elements
may be referred to as paradigms, and range from costume
to music to plot points to font (depending on the medium). Audiences
recognise these paradigms, and bring a set of expectations to their
reading of the text accordingly: the criminal will be brought to justice
at the end of the police thriller. These paradigms may be grouped into
those relating to iconography (ie the main signs and
symbols that you see/hear), structure (the way a text
is put together and the shape it takes) and theme (the
issues and ideas it deals with).
Genre is important
for both the readers and creators of texts (ie the audience and the
producers).
|
Audiences |
- select
texts on basis of genre, often because texts are arranged at
retail outlets by genre (just pop along to HMV). Also, certain
genres are considered appropriate to certain ages/genders in
society, and choices are made accordingly eg teen movie, 'chick
flicks'
- have
systems of expectations about the content and style of a text,
according to its genre. This enables them to take particular
pleasures in the text, those of repetition, and of predicted
resolution. Pleasure may also be drawn from differences.
- identify
with repeated elements in generic texts and may shape their
own identity in response (eg fans of a particular genre of music
dress in a specific way - metalheads in their band t-shirts,
for instance)
|
|
Producers |
- market
texts according to genre because a niche audience has already
been identified as taking pleasure in that type of text
- standardise
production practices according to genre conventions, thus cutting
costs
- subscribe
to established conventions of versimilitude, thus reinforcing
genre conventions, but also allowing creativity within a given
format eg) it is an accepted convention in science fiction that
spaceships make noises, which helps create excitement in battle
scenes, but it is a scientific fact that no sound travels through
the vacuum that is space.
|
Classification
by genre is seen as both positive and negative by audiences, producers
and theorists. On the one hand, rigorous conformity to established conventions
while giving the audience what they want, can actually lead to stagnation
and the eventual ossification of a genre as a "they're all the
same" judgement is passed. This is what happened to the traditional
Hollywood Western and Musical - once many profitable examples of these
genres were pumped out by the studio each year, but the formats became
stale through over-repetition and audiences lost interest. It is now
only when a new Western or Musical that challenges the conventions and
defies expectation (Unforgiven or Moulin Rouge) comes
along that audiences are willing to watch. The genre of reality television
is one that has very quickly become stale - all possible variations
of the same structure (contestants compete for a prize), iconography
(surface realism and non-actors) and theme (aren't these people making
idiots of themselves?) seem to have been run through in the space of
a few years, and now critics and audiences pronounce themselves "bored"
of the genre.
On the
other hand, genre provides structure and form which can allow a great
deal of creativity and virtuosity, especially when a genuine reworking
of generic conventions comes along (Moulin Rouge, again). Genre
provides key elements for an audience to recognise, so that they may
further appreciate the variation and originality surrounding the representation
of those elements. When Scream was released in 1996, writer
Kevin Williamson was praised for his fresh, ironic take on the conventional
teenage slasher movie. He took the conventions (band of promiscuous
teenagers picked off one by one by killer unknown) and turned them around,
with the characters' self-awareness of their own predictability ("Oh,
please don't kill me, Mr. Ghostface, I wanna be in the sequel!")
used as a prime point of pleasure for the audience. However, by the
time Scary Movie 4 (yes, really) hits our screens in 2004,
there will be indifference from the critics who will see it as "formulaic
and predictable". Thus we can see that most genre paradigms form
part of a fluid system - they are constantly changing and adapting according
to audience tastes, individual entries into the genre and societal influences
(eg 9/11's impact on the action movie genre).
Further Reading
Studying
The Media
- Tim O'Sullivan, Brian Dutton & Philip Rayner (2nd Ed) pp61-7
The
Media Student's Book - Gill Branston & Roy Stafford (2nd Ed)
Ch 8 Genres pp105-117