Audience
Audience
theory is the starting point for many Media Studies tasks. Whether you
are constructing a text or analysing one, you will need to consider
the destination of that text, ie its target audience and how that audience
(or any other) will respond to that text.
For GCSE,
you learned how audience was described
and measured. For AS level you need a working knowledge of the theories
which attempt to explain how an audience receives, reads and responds
to a text. Over the course of the past century or so, media analysts
have developed several effects models, ie theoretical
explanations of how humans ingest the information transmitted by media
texts and how this might influence (or not) their behaviour. Effects
theory is still a very hotly debated area of Media and Psychology research,
as no one is able to come up with indisputable evidence that audiences
will always react to media texts one way or another. The scientific
debate is clouded by the politics of the situation: some audience theories
are seen as a call for more censorship, others for less control. Whatever
your personal stance on the subject, you must understand the following
theories and how they may be used to deconstruct the relationship between
audience and text.
1. The Hypodermic
Needle Model
Dating
from the 1920s, this theory was the first attempt to explain how mass
audiences might react to mass media. It is a crude model (see picture!)
and suggests that audiences passively receive the information transmitted
via a media text, without any attempt on their part to process or challenge
the data. Don't forget that this theory was developed in an age when
the mass media were still fairly new - radio and cinema were less than
two decades old. Governments had just discovered the power of advertising
to communicate a message, and produced propaganda to
try and sway populaces to their way of thinking. This was particularly
rampant in Europe during the First World War (look at some posters here)
and its aftermath.
Basically,
the Hypodermic Needle Model suggests that the information from a text
passes into the mass consciouness of the audience unmediated,
ie the experience, intelligence and opinion of an individual are not
relevant to the reception of the text. This theory suggests that, as
an audience, we are manipulated by the creators of media texts, and
that our behaviour and thinking might be easily changed by media-makers.
It assumes that the audience are passive and heterogenous.
This theory is still quoted during moral
panics by parents, politicians and pressure groups, and is used
to explain why certain groups in society should not be exposed to certain
media texts (comics in the 1950s, rap music in the 2000s), for fear
that they will watch or read sexual or violent behaviour and will then
act them out themselves.
2. Two-Step Flow
The Hypodermic
model quickly proved too clumsy for media researchers seeking to more
precisely explain the relationship between audience and text. As the
mass media became an essential part of life in societies around the
world and did NOT reduce populations to a mass of unthinking drones,
a more sophisticated explanation was sought.
Paul Lazarsfeld,
Bernard Berelson, and Hazel Gaudet analysed the voters' decision-making
processes during a 1940 presidential election campaign and published
their results in a paper called The People's Choice. Their
findings suggested that the information does not flow directly from
the text into the minds of its audience unmediated but is filtered through
"opinion leaders" who then communicate it to their less active
associates, over whom they have influence. The audience then mediate
the information received directly from the media with the ideas and
thoughts expressed by the opinion leaders, thus being influenced not
by a direct process, but by a two step flow. This diminished the power
of the media in the eyes of researchers, and caused them to conclude
that social factors were also important in the way in which audiences
interpreted texts. This is sometimes referred to as the limited
effects paradigm.
3. Uses & Gratifications
During
the 1960s, as the first generation to grow up with television became
grown ups, it became increasingly apparent to media theorists that audiences
made choices about what they did when consuming texts. Far from being
a passive mass, audiences were made up of individuals who actively consumed
texts for different reasons and in different ways. In 1948 Lasswell
suggested that media texts had the following functions for individuals
and society:
- surveillance
- correlation
- entertainment
- cultural
transmission
Researchers
Blulmer and Katz expanded this theory and published their own in 1974,
stating that individuals might choose and use a text for the following
purposes (ie uses and gratifications):
- Diversion
- escape from everyday problems and routine.
- Personal
Relationships - using the media for emotional and other interaction,
eg) substituting soap operas for family life
- Personal
Identity - finding yourself reflected in texts, learning behaviour
and values from texts
- Surveillance
- Information which could be useful for living eg) weather reports,
financial news, holiday bargains
Since then,
the list of Uses and Gratifications has been extended, particularly
as new media forms have come along (eg video games, the internet)
4. Reception Theory
Extending
the concept of an active audience still further, in the 1980s and 1990s
a lot of work was done on the way individuals received and interpreted
a text, and how their individual circumstances (gender, class, age,
ethnicity) affected their reading. This work was based on Stuart Hall's
encoding/decoding model of the relationship between
text and audience - the text is encoded by the producer, and decoded
by the reader, and there may be major differences between two different
readings of the same code. However, by using recognised codes and conventions,
and by drawing upon audience expectations relating to aspects such as
genre and use of stars, the producers can position
the audience and thus create a certain amount of agreement on what the
code means. This is known as a preferred reading.
Further Reading
Capture
your audience reaction with electronic voting .